|
Roblyer, M. D. (2006). A deconstructed example of a type 2 study: Research to improve
implementation strategies. Contemporary Issues in Technology and Teacher Education [Online serial], 6(3). Available: http://www.citejournal.org/vol6/iss3/seminal/article1.cfm
Educational Technology Research That Makes a Difference Series
A Deconstructed Example of a Type 2 Study: Research to Improve
Implementation Strategies
M. D. Roblyer
University of Tennessee - Chattanooga
Abstract
This article explores an exemplar of a Type 2 (Research to
Improve Implementation Strategies) study. As the introductory article in this
series described (Roblyer, 2005), our increasing reliance on technology-based
communications has put many technology-based strategies into common use. These
have often become strategies of choice not necessarily because they result
in higher achievement or savings of time (for which there are few Type 1 studies
to confirm), but because they use technologies that have become the automobiles
to replace yesterday's horses and carriages. Because implementations of these
technology-based strategies vary widely and situations in which they are used
have infinite permutations, we need many studies that examine thoroughly why
certain implementations of a given technology can work well while others do
not. While we cannot answer all questions about all possible implementations,
we can discover trends that yield guidelines for how technologies should be
implemented for maximum impact in many or most environments. The published
study reviewed in this article offers such guidelines for the design and use
of multimedia materials.
Introduction: An Exemplary Technology Research Study
Educational Research: Many Restaurants But Few Gourmet Meals
Though historians tend to put the dawn of the Information Age around the appearance
of the first computers in the 1950's and 1960's, the current digital era of
this Age began when the first Internet browser went live, circa 1994. As throngs
of spectators signed up and logged on to view the first Web sites, the graphical
Internet also gave would-be authors and publishers a glimpse of the power of
information sharing. A scattered few at first, then a whole host of information
venues sprang up all along the Information Highway – and not just Web-based
ones. Online forums, Web sites, blogs, and email were joined by hundreds of
new print journals, magazines, newspapers, and newsletters to allow unprecedented
opportunities for offering both facts and opinions: a smorgasbord of information
restaurants to visit on the Internet and beyond.
Perhaps it is not surprising, though, that an increased number of places to
publish does not result in a throng of high-quality research studies; it is
so much easier to write about research than to do it, so much faster to offer
light snacks of studies than to prepare the genuine gourmet meal of substantial
research. Thus, when one looks for exemplary studies to use as models for students
and others interested in doing high-quality work of this kind, it is difficult
to find published examples; educators remain hungry for substantial research
results.
The introductory article to this series outlined four kinds of studies that
could move the educational technology field forward and that are lacking in
the current published research base. These include
• Type 1: Research to Establish Relative Advantage –
Studies that show that a given technology-based strategy is better than other
strategies in common use because it has unique features that help bring about
improved achievement, better attitudes, greater time on task, and/or more efficient
learning on a topic (e.g., increasing reading comprehension through use of interactive
technologies such as electronic storybooks)
• Type 2: Research to Improve Implementation Strategies
– Studies on how to implement technology-based strategies that are already
in common use so that they have greater instructional impact and benefits (e.g.,
implementing use of word processing for writing instruction)
• Type 3: Research to Monitor Impact on Important Societal Goals
– Studies to indicate that technology's impact on society is
positive and that society-wide goals for technology are being met as originally
envisioned (e.g., the goal of more equitable access to learning opportunities
for underserved students)
• Type 4: Studies That Monitor and Report on Common Uses and
Shape Desired Directions – Studies to predict and prevent negative
sociological side effects of technology uses and bring about appropriate adjustments
to make its overall impact on education more positive (e.g., how to address
the issues and problems inherent in the current practice of students bringing
handheld devices to school)
Background on Type 2 Studies
The current article explores an exemplar of a Type 2 study. As the introductory
article in this series described (Roblyer, 2005), our increasing reliance on
technology-based communications has put many technology-based strategies into
common use. These have often become strategies of choice not necessarily because
they result in higher achievement or savings of time (for which there are few
Type 1 studies to confirm), but because they use technologies that have become
the automobiles to replace yesterday's horses and carriages. For example, online
distance learning coincides with a society-wide need for on-demand educational
opportunities and seems destined to take a position of equal importance with
face-to-face teaching. Word processing has replaced handwritten or typed communications
both at home and in the world of work and, thus, has begun to permeate writing
instruction in schools. Multimedia communications are a ubiquitous feature of
modern communications and have begun to appear with increasingly frequency in
distance instruction.
Because implementations of these technology-based strategies vary widely and
situations in which they are used have infinite permutations, we need many studies
that examine thoroughly why certain implementations of a given technology can
work well while others do not. While we cannot answer all questions about all
possible implementations, we can discover trends that yield guidelines for how
technologies should be implemented for maximum impact in many or most environments.
The published study reviewed in this article offers such guidelines for the
design and use of multimedia materials.
A Review of a Type 2 Exemplar: Moreno and Mayer's Verbal Redundancy
Studies
It is difficult to find a professional team currently working on educational
research whose work is as consistently well conceived and reported and whose
findings are as useful as that of Richard Mayer, Roxana Moreno, and their colleagues.
Mayer et al.'s studies on the uses of multimedia tend to focus not so much on
the technology itself but on the instructional strategies it makes possible.
It is useful more from the stance of appropriate strategies for multimedia use
in specific content areas than from justifying technology's choice in a general
situation. (See reference list at the end of this article.) This makes several
of their articles good examples of Type 2 studies.
The study selected for deconstruction here is “Verbal
Redundancy in Multimedia Learning: When Reading Helps Listening” (Moreno
& Mayer, 2002). Copyright permissions of the American Psychological
Association (APA) do not allow republishing Moreno and Mayer's article –
even as an exemplar. However, CITE did receive permission to republish the article's
abstract. We
encourage readers to obtain and read the full text of this article, either from
your campus library or directly from APA's Journal of Educational Psychology
(http://www.apa.org/psycarticles).
This useful study clearly meets each of the "pillars of high quality research,"
that is, criteria for good research studies referred to in the introductory
article (Roblyer, 2005).
Pillar 1: The Significance Criterion
The significance criterion holds that an educational research study should
make a clear and compelling case for its existence. Authors should explain why
they felt the study was worth spending time and resources to pursue. Though
researchers rarely focus on the expenses involved in carrying out a given study,
the costs of research are real and of practical concern. Thus, research should
be more than an interesting scientific diversion; researchers must begin from
the premise that the study has real potential for findings that can further
the field.
Verbal redundancy refers to "the simultaneous presentation of text and
narration with identical words" (Moreno & Mayer, 2002, p. 156). The
need to study such phenomenon in instructional multimedia environments should
be somewhat self-evident to anyone who has watched young people using several
communications technologies at one time, apparently relishing the deluge of
information and sensory inputs, and ostensibly paying attention to each one.
Are they really attending to and remembering all this simultaneous input? If
so, perhaps multimedia instruction can take advantage of these cacophonous environments
in which students seem to thrive.
Moreno and Mayer explain that multimedia learning has been proposed as beneficial
for conceptually difficult instructional materials, for example, those often
seen in the study of scientific principles. They want to know under what conditions
multimedia-based instruction can, indeed, help students learn. In other words,
how should multiple inputs of multimedia instruction be configured for maximum
impact on learning? They point out that the findings have significance for the
design of multimedia instruction.
Pillar 2: The Rationale Criterion
As a basis for their study, researchers should have some findings from previous
research for the studies they propose, and they should use these findings to
generate research questions on predicted impact for their own study. The literature
review part of the research report should show that the current study has a
solid theory base and builds on and adds important information to past findings.
Researchers should not have only reviewed the past research in the area, but
also analyzed the findings in light of an underlying theory and synthesized
them into a statement on why we might expect certain results.
Moreno and Mayer's introduction and literature review is a stellar example
of this criterion. It is noteworthy that most of the studies they summarize
are from outside educational technology, drawing instead on research from educational
psychology and studies from content areas and even those outside education (e.g.,
training for job tasks). In a review of past research on verbal redundancy,
they found several studies whose findings indicated that material presented
through more than one sensory channel at the same time made possible better
comprehension, increased recall, and faster response times on job tasks. The
theoretical explanation for this benefit is based in the "redundant signals
effect" (p. 156), which has its roots in information processing theory.
It proposes that presenting information in dual modes (e.g., written and spoken)
makes use of the two strands that comprise working memory: visual and auditory.
This dual presentation makes it more likely that information will get transferred
into long-term memory.
However, Moreno and Mayer also found other studies with opposite findings when
using a different combination of input channels. They found that students' learning
can be negatively affected by dual presentation of nonverbal (a graphic diagram)
and verbal (written text) modes. These researchers also explained their results
in terms of information processing theory, this time from cognitive load principles.
They proposed that certain kinds of redundancy (e.g., presenting information
in the verbal and nonverbal modes of text-plus-graphics) can force learners
to split their attention, which "overburdens their limited working memory
capacity" (p 157). Other studies found that presenting information in diagrams
and auditory explanations is more efficient than in diagrams-plus-text or in
the combination of with diagrams-plus-auditory and visual explanations.
Moreno and Mayer proposed that what matters is that "relevant information
in each mode is
selected, organized into a coherent representation, and connected with each
other" (p. 157). This led to the two central questions in the series of
studies reported in this article: "(1) Does the addition of on-screen text
to an otherwise intelligible spoken explanation promote the deep understanding
of a complex scientific system?” and (2) “How is the processing
of verbal information affected by the presentation of additional nonverbal information,
such as graphics and sounds?" (p. 157).
Pillar 3: The Design Criterion
The design criterion holds that the methods researchers use to study their
topic must be well suited to capturing and measuring impact. This is the most
challenging of the five criteria and, due to ongoing debates about what constitutes
"evidence-based" approaches and effective design, the least likely
to meet with unanimous agreement among a given group of researchers. However,
Moreno and Mayer seem to do an outstanding job with experimental methods. To
test their two central research questions, they set up three different experiments
around the learning of “how lightning works.”
• To test Question 1 – To find out whether adding
onscreen text to a (well-designed) spoken explanation helped students learn
better, they compared the learning outcomes of a group of students who were
given only a verbal/auditory explanation (i.e., a narration) of how lightning
works with those of other groups of students who received the same verbal/auditory
explanation plus other types of explanations (see Table 1).
• To test Question 2 – To find out how adding
graphics and sounds to a spoken explanation affects students’ processing
of verbal explanations, groups were also compared as to their learning outcomes
after they received various treatments (see Table 1).
Table 1
Summary of Treatments and Outcomes in the Three Experiments
| Experiments/Groups
|
Verbal (words)/
Nonverbal (images) |
Modality(ies) |
Outcomes |
| Experiment 1: Adding animation before
explanation(s) |
| Narrated explanation alone |
Verbal only |
Auditory only |
Better results when any two different
modes were used |
| Narrated explanation with onscreen text |
Both verbal |
Auditory + visual |
| Animation before narrated explanation |
Nonverbal + verbal |
Visual + auditory |
| Animation before narrated explanation + onscreen text |
Nonverbal + verbal |
Visual + auditory |
| Experiment 2: Adding animation before
vs. after explanation(s) |
| Animation with narrated explanation |
Both verbal |
Auditory + visual |
Better results when verbal and nonverbal
modes were used in sequence, rather than at once |
| Animation with narrated explanation + onscreen text |
Nonverbal + verbal |
Auditory + visual |
| Animation before narrated explanation |
Both verbal |
Auditory + visual |
| Animation before narrated explanation + onscreen text |
Nonverbal + verbal |
Auditory + visual |
| Experiment 3: Adding sounds to explanation(s)
|
| Narrated explanation |
Verbal only |
Auditory only |
Better results without addition of sounds |
| Narrated explanation with onscreen text |
Both verbal |
Auditory + visual |
| Narrated explanation with environmental sounds |
Verbal + nonverbal |
Auditory only |
| Narrated explanation with onscreen text and environmental sounds
|
Verbal + nonverbal |
Auditory + visual |
The design for these experiments was appropriate – even ingenious. It
was based on what they expected would happen in light of a combination of verbal
redundancy and split attention findings of previous research. “Because
the auditory and visual processing channels are independent … students
can hold both representations in working memory at the same time and build referential
connections between them ... When narration and on-screen text are processed
simultaneously, students are able to integrate both inputs and build a coherent
verbal representation” (p. 157). Therefore, they predicted better learning
with redundant messages – but only if verbal explanations and nonverbal
messages (such as animations or diagrams) are not presented simultaneously,
but sequentially.
The only aspect about the design that is not made clear in this report is whether
students were randomly assigned to groups. One can assume they were, but it
is never explicitly stated. Thus, it is difficult to tell if these were true
experimental designs or quasi-experimental ones.
Pillar 4: The Comprehensive Reporting Criterion
The comprehensive reporting criterion says that a research article must offer
sufficiently detailed information to allow others to analyze and build on previous
work. With the exception about randomization noted above, the authors certainly
met this criterion; they gave detailed descriptions of experimental subjects,
treatments, measures of learning and retention, and results, as well as a thorough
analysis of what the results meant.
This was an educational psychology journal, so perhaps typical readers of this
article would follow effortlessly the explanation of how groups were comprised.
However, to this reviewer’s less-experienced eye, the “verbal vs.
nonverbal,” “visual vs. auditory,” and “redundant vs.
nonredundant” designations began to swim like a guppy screensaver before
my eyes. It would have been helpful to have a little table like the one included
in this article to keep the various treatments straight.
Pillar 5: The Cumulativity Criterion
This criterion addresses the need for building a body of evidence over time,
rather than doing studies on a “one shot” basis. Moreno and Mayer
also clearly meet this criterion. As was noted in the opening paragraph of this
section, the study reported here is part of a long series of related work they
have done in this area. Clearly, much more work of similar quality needs to
be done to replicate and build on the work reported in this series of experiments.
Although the studies were well-designed, it may be that the subject matter confounds
the results. Similar strategies should be used in other science or mathematics
areas to see if the guidelines offered here hold true for other topics and content
areas with similarly complex concepts.
In Conclusion: Invitation to Nominate Exemplary Studies
The article reported here contributes in important ways to the research foundation
that is sorely needed in educational technology. It offers benefits of several
kinds. First, the clearly articulated theoretical and research foundation, which
lays the groundwork for both its methods and for predicted results, does much
to validate the potential for technology’s benefits to instruction. Second,
it models the kind of coherent, thoughtful design and reporting that others
can emulate and that is much needed to provide defensible justification for
using technology in education. Finally, its findings offer substantial, if tentative,
guidelines for an important, expanding area: multimedia-based instruction.
As did the introductory article, this article ends with an invitation to all
educators in the field of educational technology and in the content areas to
nominate studies of similar high quality to serve as exemplars of the criteria
described here. We would like to include examples of each one of the four types
of studies as reflected in content-area research. Nominations may be submitted
to CITE editors for inclusion in this series.
References
Moreno, R., & Mayer, R. (2002). Verbal redundancy in multimedia learning:
When reading helps listening. Journal of Educational Psychology, 94(1),
156–163.
Roblyer, M. D. (2005). Educational technology research that makes a difference:
Series introduction. Contemporary Issues in Technology and Teacher Education
[Online serial], 5(2). Retrieved July 5, 2006, from http://www.citejournal.org/vol5/iss2/seminal/article1.cfm
Other articles by Mayer and colleagues:
Mayer, R. E. (1997). Multimedia learning: Are we asking the right questions?
Educational Psychologist, 32, 1–19.
Mayer, R. E., & Gallini, J. K. (1990). When is an illustration worth ten
thousand words? Journal of Educational Psychology, 82, 715–726.
Mayer, R. E., & Moreno, R. (1998). A split-attention effect in multimedia
learning: Evidence for dual processing systems in working memory. Journal
of Educational Psychology, 90, 312–320.
Mayer, R. E., & Sims, V. K. (1994). For whom is a picture worth a thousand
words? Extensions of a dual-coding theory of multimedia learning. Journal
of Educational Psychology, 86, 389–401.
Moreno, R., & Mayer, R. E. (1999a). Cognitive principles of multimedia
learning: The role of modality and contiguity. Journal of Educational Psychology,
91, 358–368.
Moreno, R., & Mayer, R. E. (1999b). Designing multimedia presentations
with animation: What does the research say? Proceedings of IEEE Multimedia
Systems 1999 (pp. 720–725). Florence, Italy: IEEE Press.
Moreno, R., & Mayer, R. (1999c). Multimedia-supported metaphors for meaning
making in mathematics. Cognition
and Instruction, 17(3), 215-248. (Also available online at www.jstor.org)
Moreno, R., & Mayer, R. E. (1999d). Visual presentations in multimedia
learning: Conditions that overload visual working memory. In D. P. Huijsmans
& A. W. M. Smeulders (Eds.), Lecture notes in computer science: Visual
information and information systems (pp. 793–800). Berlin: Springer
Verlag.
Moreno, R., & Mayer, R. E. (2000). A coherence effect in multimedia learning:
The case for minimizing irrelevant sounds in the design of multimedia instructional
messages. Journal of Educational Psychology, 97, 117–125.
Author Note:
M. D. Roblyer
University of Tennessee - Chattanooga
email: margaret-roblyer@utc.edu
|