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Valanides, N., & Angeli, C. (2006). Preparing preservice elementary teachers to teach science through
computer models. Contemporary Issues in Technology and Teacher Education [Online serial], 6(1). Available: http://www.citejournal.org/vol6/iss1/science/article1.cfm
Preparing Preservice Elementary Teachers to Teach Science Through
Computer Models
Nicos Valanides and Charoula Angeli
University of Cyprus
Abstract
The purpose of this study was to examine the extent to which preservice
elementary teachers were able to construct viable scientific models with
a computer-modeling tool, namely Model-It, and design a science lesson with
models. The results of the study showed that (a) Model-It, through its scaffolds
(i.e., Plan, Build, and Test modes), enabled the majority of preservice
teachers to build models that were structurally correct, (b) participants’
models were structurally correct but simplistic, and (c) 65% of the participants
preferred to teach science using the explorative modeling method, 27% the
expressive method, and only 8% both the explorative and the expressive methods.
In essence, Model-It effectively scaffolded preservice teachers’ first
modeling experiences and enabled them to quickly build and test their models.
It is, however, recognized that systematic efforts need to be undertaken
in teacher education departments to adequately prepare prospective teachers
to teach science through computer models.
The profound interest in student-centered learning, combined with the multiple
affordances of information and communication technology (ICT) and recent research
results on learning, paved the way to thinking about teaching and learning differently
than before. Some basic principles generally accepted as the basis for designing
a classroom-learning environment emphasize learners’ active roles in learning
and knowledge construction, as well as learners’ engagement in authentic
learning activities. As a result, school curricula are changing in order to
become more student centered, connect school subject matter to real-life authentic
situations, and promote student understanding, conceptual change, and thinking
rather than rote memorization or drill and practice. Essentially, contemporary
curricula and teaching practices aim to contextualize or situate students’
learning in authentic, rich, and relevant learning experiences.
Many aspects of technology make it easier to create environments that fit the
principles of a learner-centered environment (Bransford, Brown, & Cocking,
2001). In this new way of teaching and learning, ICT is not considered a means
for delivering information to learners, but a tool for engaging them in inquiry-based
learning, scaffolding their knowledge construction, and facilitating conceptual
understanding (Jonassen & Reeves, 1996). Also as Bransford et al., (2001)
argued, ICT can help students visualize difficult-to-understand concepts, build
models for facilitating understanding, and interact with specific parts of the
learning environment to explore and test ideas. They also argued that technologies
do not guarantee effective learning and that inappropriate uses of technology
can actually hinder learning. Recent reviews of the literature on technology
and learning concluded that technology has great potential to enhance student
achievement, when teachers know how to use it appropriately (International Society
for Technology in Education, 2002).
Science education has generally involved teaching not only a body of knowledge
but also the processes and activities of scientific work. Unfortunately, "teaching
practices in science education have put emphasis on the mechanistic acquisition
and accumulation of content, and remained isolated from science’s true
context — that of inquiry” (Valanides, 2003). Inquiry learning (Bruner
1961; Dewey, 1938) has been a long advocated approach to offer students rich
learning experiences and to engage them in knowledge building. It allows learners
to formulate their own hypotheses, test them, and draw conclusions. In fact,
the National Science Education Standards (National Research Council,
1996) called for science educators to integrate appropriate technology in science
teaching for the purpose of engaging students in inquiry and a process of constructing
knowledge. Pedersen and Yerrick (2000) also argued that it is a primary responsibility
of teacher education programs to adequately prepare preservice teachers to teach
science with computers in accordance with current science education visions.
Penner (2000/2001) argued that one method that could possibly assist the inquiry
learning process is computer modeling. Undoubtedly, science educators (Frederiksen
& White, 1998) have long recognized the importance of models and the process
of modeling or model building in understanding abstract science concepts and
phenomena. Jonassen (2004) argued that the most “powerful method for engaging,
fostering, and assessing conceptual change is the construction of qualitative
and semi-quantitative models that represent their conceptual understanding of
what learners are studying” (p. 4). It should be mentioned, however, that
computer modeling experiences can be inappropriate for children under the age
of 10, because working with models requires a certain level of abstraction in
thinking that develops progressively with age but, in general, not prior to
the age of 10. Concrete science experiences inquiring into “real”
objects can be more beneficial, meaningful, and motivating for students under
the age of 10.
Computer models are human artifacts of a content domain and are usually based
on extensive concrete experiences. A model is an external representation, which
can be executed or manipulated by the learner in order to control variables
and test hypotheses. A model constitutes a conceptual system and consists of
objects or entities, variables or characteristics, and cause- and-effect relationships
among variables (Lesh & Doerr, 2003). In essence, a model of a phenomenon
constitutes a simplified analog, which does not exactly match in complexity
the real one, but it is helpful enough to study and better understand the real
phenomenon. Gilbert (1991) suggested that science should be viewed as a process
of constructing predictive conceptual models. This will enable students to analyze
and synthesize scientific facts, as well as integrate them with scientific theory
and give them a unified view of science (Gilbert, 1993; Hestenes, 1987).
In essence, the primary purpose of modeling is the construction and revision
of conceptual understanding (Jonassen, 2004). Building explicit models externalizes
internal mental models and gradually fosters conceptual change. Lehrer and Schauble
(2003) stated that evaluating competing alternative models for their relative
fit to the world is at the heart of conceptual change. “Comparing and
evaluating models requires understanding that alternative models are possible
and that the activity of modeling can be used for testing rival models”
(Jonassen, 2004, p. 5).
According to Bliss (1994), there are two types of modeling, namely, explorative
modeling and expressive modeling. In explorative modeling, learners are asked
to explore a ready-made model that represents somebody else’s conceptions.
Thus, in explorative modeling learners try out a model, look at cause-and-effect
relationships, and draw conclusions based on the results of their exploration.
They can also modify the model if there is a need to do so. In expressive modeling,
learners express their own ideas and make a model or an external representation
of their ideas. Subsequently, learners use their models to test hypotheses and,
based on the results of their investigations, they improve their models. Morrison
and Morgan (1999) argued that expressive modeling is much more productive for
learning and conceptual change than is explorative modeling. “We do not
learn much from looking at a model — we learn a lot more from building
the model” (p. 11).
The National Science Education Standards (National Research Council,
1996) explicitly specified that science teachers need to be knowledgeable about
the role of models and modeling in science. De Jong and Van Driel (2001) suggested
that preservice teachers lack knowledge about the use of models in science.
Consequently, there is a pressing need to engage all prospective teachers in
rich modeling activities so that they become able to use models in science teaching
and learning. Expressing one’s mental models in the form of external models
is a difficult task, because model construction requires learners to analyze
and think well about a specific content domain.
In view of adequately preparing preservice teachers to teach science through
models, the authors of this paper (a) discuss how a cohort of preservice elementary
teachers was introduced to model-based reasoning, and (b) examine the extent
to which a classroom modeling experience with a computer tool enabled students
to design learning activities in science with computer models. Regarding the
latter, the study sought to answer the following questions:
- Do preservice teachers’ models have a correct structure?
- How “real” are preservice teachers’ scientific models?
- What types of modeling experiences do preservice teachers infuse in their
science lessons?
Methodology
Participants
Forty-seven fourth-year preservice elementary teachers (40 females and 7 males)
enrolled in a science education methods course participated in the study. Participants’
ages ranged from 21 to 25, and the average age was found to be 22.4. Prior to
taking this course, students completed a basic computing course in which they
learned how to use general-purpose software and an instructional technology
course in which they learned how to integrate educational software in the content
domains. None of the participants had any previous experience with the software
that was used in this study, namely Model-It. Two participants stated that they
had limited experience with a different computer-modeling tool, but none of
them had any prior experience with teaching science through computer models.
The 47 participants of the study were part of a larger cohort of 170 fourth-year
preservice teachers specializing in science and mathematics education.
Description of the Computer Modeling Tool
Model-It, a computer-modeling tool for building and testing dynamic, qualitative
models (Jackson, Stratford, Krajcik, & Soloway, 1996; Stratford, Krajcik,
& Soloway, 1998), was used in the study because of its ease of use and user-friendliness.
Model-It is a tool that has been successfully used with middle school students
(ages 12-14) to create and quickly test or run their models without having to
use programming or advanced mathematics. Similarly, Model-It can be an effective
computer program to be utilized in teacher education departments in order to
introduce preservice teachers to computer modeling.
Model-It is content-free and can be used in different content areas. When using
Model-It, the user first creates objects that correspond to the observable entities
of a system, such as trees, people, factories, and so on. The system allows
the user to associate an icon with each object so that it is visually associated
with what it actually represents. Then, the user associates variable quantities
with each object that are called factors. Factors define measurable or calculable
characteristics of an object, such as, for example, number of people, speed,
height, temperature, rate of death, rate of birth, etc. Finally, factors are
designated as causal or affected depending upon the direction of the relationship
between them.
Model-It supports a qualitative, verbal representation of relationships (Jackson
et al., 1996). Relationships in Model-It can model immediate effects in the
value of the affected factor due to a change in the value of the causal factor
that preceded it, regardless of what happened in previous time steps. Moreover,
immediate changes may be defined in terms of two orientations (i.e., increases
or decreases) and different variations (i.e., about the same, a lot, a little,
more and more, less and less).
After the creation of a model, the user may test it using graphical tools.
One tool, namely, the meter, displays a factor’s current value at the
current time step. If a factor is considered as an independent factor, its value
can be adjusted while the model is running. Thus, the user may test a model
at run time and observe how it changes dynamically. There is also another tool
called the simulation graph, which presents a line graph displaying how factors
change over a series of time steps.
Procedure
The instructor of a science methods course (first author) in collaboration
with a faculty member in instructional technology (second author) designed a
2½-hour modeling experience and studied how this experience affected
preservice teachers’ skills in constructing and incorporating models in
science teaching. During the session, a discussion was first initiated about
the importance of model-based reasoning in science and the need to construct
models in order to better understand scientific phenomena. Then the instructors
discussed the structure of a model and specifically explained that a model consisted
of objects, variables or factors, and relationships. Participants were then
asked to think and form hypotheses about the phenomenon of the growth of plants.
As a class, they constructed a visual representation (in the form of a concept
map) depicting the growth of plants, and subsequently, they were assisted to
use Model-It in order to build and test a model representing the growth of plants.
In addition, all preservice teachers had to complete individually a homework
assignment. Specifically, participants had to design an ICT-enhanced science
lesson with Model-It for 12-year-old school children. They were encouraged to
select topics from the science curriculum they felt comfortable with, but the
science course instructor met with each student individually to approve the
topic and also to ensure that students investigated a wide variety of science
topics. Examples of the topics students selected from the science curriculum
included the water cycle, thermal expansion, food chains, photosynthesis, evaporation,
perspiration, human systems, and the simple electric circuit.
Students could seek advice from their course instructors any time they needed
to do so. Essentially, each preservice teacher was asked to (a) choose a topic
from the science curriculum appropriate for 12-year-old children, (b) use Model-It
to teach this topic, and (c) integrate the modeling activities in an 80-minute
ICT-enhanced lesson to be taught in a school classroom with other planned learning
activities. In view of the fact that building models is a rather complex activity,
prospective teachers were discouraged from designing modeling activities with
Model-It for school children under the age of 10.
Thus, two main sources of information were used for answering the research
questions of the study, namely, (a) the whole class modeling activity, in which
preservice teachers were guided by the two instructors to model and test the
growth of plants, and (b) preservice teachers’ lesson plans. Participants’
lesson plans were analyzed with qualitative research methods (Lincoln &
Guba, 1985; Merriam, 1988) using as guides the three research questions stated
at the beginning of the paper.
Results and Discussion
Whole-Class Modeling Activity
The whole-class modeling activity was videotaped from beginning to end. In
addition, both authors provided personal field notes based on their observations
and experience in the classroom. Personal field notes and observations were
compared and checked by repeatedly viewing the video of the whole-class modeling
activity. Minor points of disagreement were resolved and a high intercoder agreement
was obtained.
During the whole-class modeling activity, the course instructors explained
to the students that Model-It was powerful enough to assist the model-building
process through its scaffolds, (i.e., PLAN, BUILD, and TEST) and that they could
think of the model building process as consisting of three steps: create objects,
define variables, and build relationships. The model that was constructed is
shown in Figure 1.
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| Figure 1. A model about the growth of plants. |
As shown in Figure 1, the model consisted of four entities, namely plant, sun,
soil, and air. In addition, students defined variables for each entity such
as, growth for the plant, light for the sun, water and nutrients for the soil,
and carbon dioxide for the air. Subsequently, as shown in Figure 2, students
defined cause and effect relationships among the various variables.
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| Figure 2. Defining relationships in Model-It. |
Initially, students suggested using linear relationships for all variables
to indicate that an increase in the value of the causal (independent) variable
will affect the dependent variable by about the same amount. For example, as
the amount of water in the soil increases, the growth of the plant will increase
by about the same amount as if the amount of water was the only factor affecting
plant growth. It was interesting to observe that, despite the fact that students
initially suggested only using linear relationships, they changed their minds
after they were asked to consider how Model-It graphically represented relationships
of various orientations (i.e., increases or decreases) and different variations
(i.e., about the same, a lot, a little, more and more, less and less, bell-shaped
curve). Students perceived this part of the modeling experience to be valuable.
The software triggered cognitive puzzlement as students were disagreeing with
each other regarding the kind of variation they needed to use in the relationships,
and they provided evidence based on their life experiences to back up their
arguments. Students then proceeded, as shown in Figure 3, to test the model
and control variables in order to test their initial hypotheses.
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| Figure 3. Testing a model in Model-It. |
The first reaction was related to the amount of light a plant needed in order
to grow. Specifically, students said that they kept the amount of light constant
to a very low value, while they changed the values of the other independent
variables to higher levels. The results of this investigation showed that plants
could grow with very little light, provided that the value of at least one of
the other three independent variables continued to increase. These results made
the students skeptical and doubtful about the “correctness” and
sophistication of their model. Participants concluded that the model was not
close to the “real thing,” and that it was a naïve model that
did not really capture the complexity of the growth of plants.
When students were asked to suggest how one could go about changing the model,
some suggested defining relationships among the independent factors, while others
felt that they needed to read more about the growth of plants in order to become
more knowledgeable about the conditions that needed to persist for the four
entities to co-exist. When the course instructors asked students if it was possible
to use Model-It to build a model that was an imitation of the real phenomenon,
they said that probably this was not possible with the scaffolds of the software,
but even if it was possible they felt that 12-year-old school children might
not be able to understand a more complicated model.
Concisely, the results of the whole-class modeling activity indicated that
Model-It, through its scaffolds (i.e., Plan, Build, and Test modes), enabled
students to create models and that students’ models, although structurally
correct, were initially very simplistic and did not adequately model the real
phenomenon. The activity triggered, however, deep cognitive processing of information
and better understanding of the growth of plants.
Individual Lesson Plans
The individual lesson plans were analyzed independently by the authors of
the paper with qualitative research methods (Lincoln & Guba, 1985; Merriam,
1988), using as guides the three research questions stated at the beginning
of the paper. There was an intercoder agreement of .82, but all identified differences
between the two authors were discussed and resolved. The findings are discussed
in detail in the following subsections.
Use of software scaffolds. As mentioned previously, model building
requires students to identify the important entities of a system, their variables,
and the cause-and-effect relationships among the entities’ variables.
It is worth mentioning here that Model-It scaffolds the model-building process,
but it cannot detect the conceptual validity of models. Thus, it is possible
to build a model using Model-It that has a correct surface structure (i.e.,
entities, variables, relationships), but no conceptual validity. Of the 47 participants,
20% of them constructed models about the human systems, 7% about the simple
electric circuit, 7% about the phenomenon of perspiration, 12% about the phenomenon
of evaporation, 15% about photosynthesis, 17% about food chains, 7% about thermal
expansion, and 15% about the water cycle. Moreover, 72% of the participants
constructed models with Model-It that had a correct structure. Thus, participants
identified the correct entities and variables for the scientific phenomena under
investigation and determined meaningful relationships.
In essence, the scaffolded design of Model-It helped students to break down
the task into manageable parts and, through the sequenced tasks of building
and testing a model using the Plan, Build, and Test features, it provided learners
with a language and a systematic process to think about and describe scientific
systems.
The remaining 28% found it difficult to identify appropriate entities and variables
for the scientific systems they selected to deal with, indicating that model
building for these students was a rather complex cognitive task. The results
also showed that modeling activities need to be used sensibly with learners
who do not have any prior experiences with model building and that teacher educators
need to engage preservice teachers systematically in modeling activities so
they gradually comprehend how to construct viable scientific models, as well
as how to effectively integrate them in science teaching.
Simplistic or “naïve” models. Of the 47 participants,
13% constructed models with more than three entities, more than one variable
per entity, and proper relationships. The overwhelming majority (87%) of students
used Model-It to construct models that had two or three entities, one variable
per entity, and linear relationships of the form “as X increases Y increases
by about the same amount.” Jonassen (2004) noted that there is probably
a “dynamic and reciprocal relationship between internal mental models
and the external models that students construct. The mental models provide the
basis for external models” (p. 4). Based on the fact that almost in their
entirety participants’ models were “naïve” or oversimplistic,
the results indicate that participants probably held naïve beliefs or internal
mental models about science content and naïve beliefs about the epistemological
aspects of scientific modeling.
This conclusion corroborates the previous finding that students did not have
a deep conceptual understanding of the concepts involved in the respective phenomena
they tried to model. However, students’ inability to accurately model
scientific models could also be attributed to the fact that they had limited
experiences with models and Model-It and that they might possess complicated
concepts but could not express them with Model-It.
Moreover, based on the results the participants could be classified as Level
II modelers according to the classification scheme of Grosslight, Unger, Jay,
and Smith (1991). According to this classification scheme, Level II modelers
realize the purpose of a model and that some aspects of a model may be wrong
and need to be changed. What Level II modelers do not realize is that a model
is a tool to trigger thinking in a community of learners and not a representation
of some phenomenon that is used by an expert to explain a complex phenomenon
to a novice. Thus, as novice modelers, which the participants of the study were,
they created “safe” models that simply depicted their own subjective
point of view of how a phenomenon could be modeled and did not use the software
as an idea-testing tool to investigate complex phenomena.
Preferred modeling method. In their lesson plans, 27% of preservice
teachers used the expressive modeling method and asked elementary school children
to build their own models using Model-It. Of the remaining preservice teachers,
65% of them used the explorative method and asked their students to run a teacher-made
model, control variables, observe, and draw conclusions based on their investigations.
Only 8% of the participants used both types of modeling methods. Specifically,
the 8% of participants who used both modeling methods initially asked their
students to build their own models to express initial beliefs about a phenomenon,
and then provided them with different teacher-made models of the same phenomenon
and asked them to compare and contrast the teacher’s models with their
own models. Then, they asked their students to revise their initial models if
they thought they needed to do so.
Conclusions
The purpose of this study was to engage preservice elementary science teachers
in a modeling experience with a computer modeling tool and, thereafter, study
the effects of this experience on their abilities to construct viable scientific
models and design a science lesson. Based on the results, the task of thinking
with models in science proved to be demanding for the participants of this study.
Specifically, the results showed that the majority of them created simplistic
and “naïve” or “safe” scientific models indicating
that their comfort level in thinking with models in science, as well as teaching
science with models, was not very high. Of course, considering the fact that
through most of their secondary education and probably college education students
are never asked or encouraged to think with models, the results of this study
should not surprise anyone.
Evidently, this study provides limited evidence, and the results cannot be
totally attributed to students’ simplistic structure of knowledge but
also to their limited experiences with modeling activities. Undoubtedly, an
investigation of whether model building follows a developmental trajectory could
give us insights into how models can be used most effectively in teaching and
learning.
In summary, despite the fact that 90% of the participants had no previous
experience with modeling in science, the results indicated that prospective
teachers developed a more articulate way to talk about models. There was also
evidence, as shown in preservice teachers’ lesson plans, that they understood
the role of models in science teaching and learning and attempted to teach their
students through models.
Findings also showed that it was possible to use Model-It in order to engage
preservice teachers in rich modeling experiences in a relatively brief amount
of time. The software provided participants with a tool to build and test models
quickly, as well as to reflect on the viability of the models based on the simulated
outcomes. Thus, Model-It effectively scaffolded preservice teachers’ first
modeling learning experiences in science.
The results of this study are promising and point out that if teacher educators
undertake serious and coordinated efforts in systematically integrating computer
modeling tools in science education courses, then prospective teachers will
benefit from these learning experiences, both in terms of better understanding
science concepts and developing pedagogical skills about how to teach science
through models. As Halloun (2004) stated, “Models are at the core of any
scientific theory and model construction and deployment are fundamental, if
not the most fundamental processes in scientific inquiry” (p. ix). Undoubtedly,
coordinated efforts toward this direction will greatly benefit learners’
understanding of the processes of science.
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Author Note:
Nicos Valanides
Department of Education
University of Cyprus
nichri@ucy.ac.cy
Charoula Angeli
Department of Education
University of Cyprus
cangeli@ucy.ac.cy
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