Shamatha, J. H., Peressini, D., & Meymaris, K. (2004). Technology-supported mathematics activities situated within an
effective learning environment theoretical framework.
Contemporary Issues in Technology and Teacher
Education [Online serial], 3(4).
Available: http://www.citejournal.org/vol3/iss4/mathematics/article1.cfm
Technology-Supported Mathematics Activities Situated Within an Effective Learning Environment Theoretical Framework
Overview
In the past 3 years, content-based technology integration has been
a significant focus at the University of Colorado at Boulder's (UCB) School
of Education. Assisted by a United States Department of Education's
Preparing Tomorrow's Teachers to Use Technology (PT3) grant, UCB School
of Education faculty and instructors are continually challenged to use
technology effectively and innovatively across the teacher preparation
program. Using technology appropriately and meaningfully has been an
overarching theme across all content areas and, specifically, in mathematics.
Recently, research on cognition and learning has been synthesized in
such a way as to focus on four components essential for the development
of effective learning environments: community, learner, knowledge,
and assessment (National Research Council [NRC], 2000). These four
components are fundamental for the successful establishment of any
learning environment, whether for student learning or teacher learning and,
therefore,
form a theoretical framework on which to base an understanding of
the necessary characteristics of an effective learning environment.
As diagrammed in Figure 1, the four components of this framework
overlap and mutually inform one another. For example, while learner, knowledge,
and assessment are embedded within community, these aspects play a large
role in forming the community. Each of these components will be defined in
the next section of this paper and developed throughout.
The UCB School of Education recognizes this prior cognitive research as
a powerful theoretical framework for teaching its preservice and
in-service

Figure 1. Effective Learning Environment (NRC, 2001, p. 134).
teachers about learning. The authors have collaborated in many ways
to improve both mathematics teacher education and
technology-integrated education at UCB. We draw from our various works in both domains in
order to (a) examine the ways this effective learning environment
theoretical framework can be applied to teacher education, (b) focus and apply
this effective learning environment framework to the area of technology
integration, and (c) tie theory to practice by providing examples of
mathematics education technology use in mathematics teacher education that
illustrate the effective learning environment framework.
The three technology-supported mathematics education activities
presented herein use a Texas Instruments calculator-based laboratory (see
http://education.ti.com/us/product/tech/datacollection/features/cbl2.html),
The Geometer's Sketchpad (Key Curriculum Press, 2003), and Fathom
Dynamic Statistics Software (Key Curriculum Press, 2002). Community,
learner, knowledge, and assessment centered aspects of effective learning
environments are discussed in relation to these three examples.
Effective Learning Environments
The editors of How People Learn: Brain, Mind, Experience, and
School organized and synthesized volumes of research from areas such as
cognitive, social, and developmental psychology and neuroscience to present
a framework regarding learning environments that are effective in helping
all individuals to learn (NRC, 2000). In their book, they provided "a
broad overview of research on learners and learning and on teachers and
teaching" that "have a solid research base to support them and strong implications
for how we teach" (NRC, 2000, p.14). The four major components of
their effective learning environment theoretical framework are summarized in
the following sections and later in this paper applied to the areas of
mathematics education involving technology and teacher education.
Community-Centered
Community-centered aspects of effective learning environments are
important in building a comfortable atmosphere whereby students are
encouraged and able to articulate their own ideas, challenge those of others,
and negotiate deeper meaning along with other learners (NRC, 2000). In
such environments, people are encouraged to learn from one another, to value
the search for understanding, and to acknowledge that mistakes are a
necessary ingredient if learning is to occur. In such environments, learners are open
to new ideas and ways of thinking, as the community members are
both encouraged and expected to provide each other with feedback and work
to incorporate new ideas into their thinking (NRC, 2000).
When ideas are exchanged and subjected to thoughtful critiques, they
are often refined and improved (Borasi, Fonz, Smith, & Rose 1999; Goldman
& Moschkovich, 1995). Research indicates that communication is
often motivational and helps students to persist in completing tasks and
striving for understanding (Cognition and Technology Group at Vanderbilt,
1997; National Council of Teachers of Mathematics [NCTM], 2000).
Learner-Centered
For a century, researchers have been advising that for effective learning
to occur education needs to take into account that all people come to know
is filtered through their own identities, experiences, and perspectives
(Dewey, 1902; Greeno & the Middle School Math Through Application
Project Group, 1998). Theodore Sizer (1992) stated,
It is a truism that we learn well only when we are engaged. That is, if
we do not pay attention, we will not "get it". Our attention is caught
by things that interest us, that so intrigue us, that we are compelled to
find out more about them, that we believe we had better attend to or we
might miss something. (p. 85)
Students build new knowledge and understanding on what they
already know and believe. Students formulate new knowledge by modifying
and refining their current concepts and by adding new concepts to what
they already know (Driver, Asoko, Leach, Mortimer, & Scott, 1994).
Teachers need to consider and honor this research related to learner-centered
aspects of effective learning environments when designing educational
activities (NRC, 2000).
Knowledge-Centered
Knowledge-centered aspects of effective teaching environments
are important in helping students develop well-organized bodies of
knowledge and organize that knowledge so that it supports planning and
strategic thinking. In these kinds of environments, students are able to "learn
their way around" a discipline (NRC, 2000). Like experts, they are able to
make
connections among ideas. In these kinds of learning environments,
teachers help students think about the general principles or "big ideas" in a subject.
When they learn new knowledge, students should also learn where it
applies and how. They should have opportunities to practice using it in
novel situations. Students should be able to use what they learn, understand
major concepts, build a strong base of supporting factual information, and
know how to apply their knowledge effectively (NRC, 2000). They should be
able to describe a problem in detail before attempting a solution, determine
what relevant information should enter the analysis of a problem, and
decide which procedures can be used to generate descriptions and analyses of
the problem (Glaser, 1998).
Assessment-Centered
Helping students learn to monitor and regulate their own learning is one
of the central tenets of the assessment-centered aspect of effective
learning environments (NRC, 2000). Students should question "why it is they
believe what they believe, and whether there is sufficient evidence for their
beliefs" (White & Frederiksen, 1998, p. 7). This environment provides students
with opportunities for feedback and revision. Effective learning requires
that students take control of their own learning. Students need to
recognize when they understand and when they need more information.
Good learners articulate their own ideas, compare and contrast them
with those of others, and provide reasons why they accept one point of
view rather than another (NRC, 2000). They are "metacognitive," that is, they
are aware and capable of monitoring and regulating their thoughts and
their knowledge (White & Frederiksen, 1998). As Black and Wiliam (1998)
noted, it is only when students are trained in and given opportunities for
self-assessment that they "can understand the main purposes of their
learning and thereby grasp what they need to do to achieve" (p. 74).
Engaging students in assessment of their own thinking and
performance allows them to be more self-directive in planning, pursuing, monitoring,
and correcting the course of their own learning. "Self-assessment
nurtures discovery, teamwork, communication, and conceptual connections"
(NRC, 1997, p. 80).
Technology-Supported Mathematics Activities
Technology transforms what is possible in the teaching and learning
of mathematics. "The advent of computers and calculators in the
classroom facilitates a new approachone where the focus is on reasoning with
a variety of representations and understanding the relationships among
those representations" (Dugdale et al., 1995, p. 330). Therefore, it is important
to provide the next generation of teachers with opportunities to
experience firsthand mathematics learning activities that incorporate technology
in these ways. These experiences should assist teachers to think
critically about the role of technology in teaching and
learning (Center for Science, Mathematics, and Engineering Education [CSMEE],
2000). With this goal in mind, preservice teachers taking a mathematics methods course at
UCB participated as learners in, and reflected as teachers about, three
technology-supported mathematics activities.
Calculator-Based Laboratory Activity
Graphing calculators are commonly available in most schools today
(Simmt, 1997). The calculator-based laboratory (CBL) is an extension to the
graphing calculator, which can provide learners with a mini laboratory through
which they can collect their own data, analyze these data, and give
personalized meaning to their mathematics calculations and exercises. The following
CBL activity illustrates how technology can be utilized within learning
environments to connect mathematical content with an everyday activity in
a learner's lifein this case, that of walking. It was derived from the
CBL Systems Experiment Workbook (Texas Instruments, 1994, p. 9).
This activity allows preservice teachers to explore the concept of slope
by relating it to the walking motion of a
classmate. The activity began by having a preservice
teacher in each group walk away from a motion
detector that was plugged into a graphing calculator
and then having the group interpret the corresponding graph that was formed on the calculator
(see Figure 2). Next, the experiment was repeated
by having another preservice teacher walk toward the motion detector (see Figure 3).

Figure 2. Walking away from CBL.

Figure 3. Walking toward the CBL.
The groups were then asked to explain the differences between the
graph that was produced from the second experiment (see Figure 3) and that of
the first experiment by describing what the
x-axis and the y-axis represented. Slope was introduced as the
relationship between the change in the distance away
from the motion detector (y) and the change in
time (x). When the preservice teacher moved
away from the motion detector, the distance
increased as the time increased to create a graph with
a positive slope. When another preservice teacher moved toward the motion detector, the
distance decreased as the time increased to produce
a graph with a negative slope.
The preservice teachers continued to explore, creating graphs with
different slopes by varying their speed. When one individual walked extremely fast,
a graph with a steep slope resulted. This logically corresponded with
our definition, because their distance changed rapidly while the time
increased constantly. When the preservice teachers tried walking slowly,
they discovered that the slower they walked the closer they would come
to creating a function with a slope of 0; a slope of 0 occurred when there
was no change in y. We extended the exploration by challenging the class
to create both a positive and negative slope on the graph from one walk.
One individual quickly acted this out by walking away from and toward
the motion detector, leading into a discussion on parabolas. The creation
of these different graphs, hence, led easily to the formal mathematical
definition of slope as the change along the vertical axis divided by the change
along the horizontal axis.
The Geometer's Sketchpad Activity
The Geometers' Sketchpad (GSP) is a mathematics construction
tool developed with teaching and learning in mind. GSP's dynamic
features provide a context from which teachers can expect students to
explore, investigate, interpret, represent, and solve mathematical problems as
they interact with the software (King & Schattschneider, 1997). The
following
activity1 was designed to take advantage of GSP's features and
assist
preservice teachers to delve deeply into the concept of
differentiation. Derivatives are an area of misunderstanding frequently encountered
in beginning calculus classes (Tall, 1991) and, thus, provided the
motivation for this activity, based on a standard applied max/min calculus problem:
A farmer has 600 meters of fencing of which to enclose a rectangular
pen adjacent to a long existing barn. The farmer will use the barn for one side
of the pen and available fencing for the remaining three sides. What is
the maximum area that can be enclosed in this
way? [This question comes from the calculus textbook by C. Edwards and D. Penney (1998,
page 158).]
After asking preservice teachers to think about this problem and
brainstorm ways to solve it, we discussed the problem. Some wanted to make a table
to solve it, others suggested guess and check, and a few thought we could
use calculus to solve it, though they were not initially sure how. We
suggested that making a model might be helpful and showed them a partly
constructed model of the problem that had been preconstructed on GSP (see Figure 4).

Figure 4. Partially constructed model of the GSP farm pen activity.
In the model, the line segment AB represents the constraint of 600 meters
of fencing and is divided into two equal pieces, each labeled X and
the remaining piece labeled Y to represent the three sides of the pen. The
three sides correspond to three sides of rectangle KLMN, which represents
the area of the pen to be maximized. After explaining the model, we requested
the preservice teachers participating in this activity to note a few things.
First, when the point on segment AB labeled "Move Me!" is moved with
the mouse, the two pieces of length X change in unison while still
constrained by the total length. Second, the rectangle KLMN correspondingly
changes according to the new dimensions X and Y. Thus, the preservice
teachers could see how the area of the pen was affected by the change in the way
the fencing was partitioned.
Preservice teachers were then asked to rethink the problem and utilize
the model in order to formulate a function of one variable from the
situation posed. In this case, we wanted to relate side X with the area of the
pen, although either X or Y can be used. With GSP, the preservice teachers
were able to explore the graphs of these quantities and observe their
relationship. When the point "Move Me!" is moved, the graph shown in Figure 5
is produced.

Figure 5. Derivative relationship expressed in farm pen activity.
This activity visually demonstrates how the area of the pen
constructed from a barn, two sides of length X and one side of length Y changes as
the lengths of X and Y are manipulated. Because this relationship is
nicely illustrated as a parabolic function on GSP, the preservice teachers
then recognized that the maximum area is attained when the parabola is at
its maximum height or exactly when the parabola has a 0 derivative.
"Ah-hah!"the connection between the real-life model and the derivative
was understood!
Fathom Dynamic Statistics Activity
Fathom Dynamic Statistics is a data analysis software tool developed
with teaching and learning in mind (Finzer, 2000). Like GSP, Fathom's
dynamic features provide a context from which teachers can expect students
to explore, investigate, interpret, represent, and solve mathematical problems
as they interact with the software. This activity utilizes Fathom's
dynamic simulation abilities in order to facilitate classroom investigation and
understanding of the central limit theorem. The main idea of this theorem is
that given any distribution of an infinite population with a finite mean
and variance, the distribution of the means from repeated samples can
be approximated by a normal distribution, the greater the size of the samples
the better the approximation. This approximation gets better as the sample
size increases and, of course, provides the foundation upon which
inferences about the likelihood of obtaining a particular result from one sample can
be made.
This activity was originally created and implemented for the third
author's Masters of Mathematics thesis defense. The
Fifty Fathoms (Erickson, 2002) activity book contains a recent version of a similar Central Limit
Theorem activity.
Preservice teachers' initial understandings of the central limit theorem
were assessed by asking them to look at two survey questions (adopted
from Garfield et al., 1999) that showed two different initial distributions.
One distribution was "geometric," which meant that it was skewed right and
that values incrementally greater than the mean had a smaller probability of
being sampled. One distribution was "uniform," which meant that every value
in the population had an equal probability of being sampled.
Preservice
teachers were asked to select from several choices and predict what
the distribution of 30 samples of size 5 and size 30 from these initial
populations would look like. Although individuals had studied the central limit
theorem in their statistics classes, they had difficulty predicting a visual
representation of repeated samples of varying sizes.
Fathom was then used to run simulations from these different
original populations in order to show that the distribution of the sample means
taken from these original populations could, in fact, be approximated by a
normal distribution. The first data set took samples of varying size from the
geometric population. For each sample, the mean was calculated and then
the distribution of these sample means was graphed (see Figure 6).

Figure 6. Distribution of sample means from a geometric population modeled
in Fathom.
Recall that the original idea was to demonstrate that this distribution
is approximated by the normal distribution. As the sample size gets larger,
the approximation gets better. In practice, the general rule of thumb is that
for samples larger than 30, the normal approximation is good. The
normal distribution curve is drawn over the histogram for comparison.
Preservice teachers were able to see these repeated samples done in front of their
eyes and see how, when the sample size got larger, the distributions of the
sample means approached normality.
When we asked them to hypothesize what would happen when we
simulated drawing from a uniform population, they were able to predict what
would happen as the sample size increased. In fact, as the learners compared
the distributions of the sample means of a uniform distribution to those from
a geometric distribution using the same series of sample sizes, they were
able to see and understand another highlight of the Central Limit
Theorem, namely, that when starting with a uniform population, the sample means
are more quickly approximated (with smaller sample sizes) by the
normal distribution (see Figure 7).

Figure 7. Distribution of sample means from a uniform population.
Reflecting on the Technology-Supported Mathematics Activities
Effective learning environments consisting of community, learner,
knowledge, and assessment-based aspects are fundamental to a
successful learning experience (NRC, 2000). "There needs to be alignment among
the four perspectives of learning environments. They all have the potential
to overlap and mutually influence one another" (NRC, 2000, p. 154).
Each
component is necessary within every learning situation. The
activities included in this paper provide practical examples of the ways teachers
and learners can benefit from attending to the components of effective
learning environments. In the next section, we now share theoretical and
practical reflections from the authors and the participating preservice teachers,
which stem from being involved in the activities described, and demonstrate
how each technology-supported mathematics activity exemplified all facets
of effective learning environments.
Community-Centered
The learner, knowledge, and assessment-centered aspects of
effective learning environments described in this paper are all necessary, yet
exist within, and depend upon, the facilitation of a community of learners
(see Figure 1). A comfortable and welcoming community becomes the setting
in which effective educational activities can be enacted. Without
fostering environments that honor learners and the knowledge to be learned, and
that invites participation, communication, and collaboration,
educational activities are doomed.
Because the community-centered aspect is a unifying construct
tying together the other three dimensions of effective learning environments,
we provide a synthetic discussion of how this community-centered
construct flows through the other dimensions and can set the context for the
successful implementation of technology-supported mathematics activities.
All of the activities were cultivated within a community of learners
setting. "Community-centered perspectives of effective learning
environments involve the degree to which they promote a sense of community"
(NRC, 2000, p. 154). All of the participating preservice teachers' beliefs
and understandings regarding content and pedagogy were honored,
encouraged, and respected.
The authors who facilitated these activities and the preservice teachers
who participated in them share a commitment to understanding the intricacies
of mathematics teaching and learning. When these aspiring teachers are
able to share their ideas about mathematics and education, the thinking of
the whole community is furthered. This level of comfort and openness
contributed to and was enhanced by learner, knowledge, and assessment
centered components of these technology-supported activities.
Learner-Centered
One goal of these technology-supported mathematics activities was to
help preservice teachers enjoy learning and make connections between
the content in these tasks and their prior knowledge. The
calculator-based technology, for example, created an energetic social atmosphere
whereupon the preservice teachers could make a connection with slope by
physically walking a positive or negative slope. They were quickly engrossed
in understanding the concept of slope and modeling slopes of
varying degrees. By connecting the routine everyday event of walking with
a mathematical representation of this phenomenon, these learners were able
to see how mathematics, science, and technology relate to, and can help
them understand, their world. Furthermore, they gained the experience
and opportunity upon which they can continue linking their physical
surroundings with the symbols and numbers of science.
Both the GSP and Fathom activities took advantage of the dynamic,
visual nature of technology and helped class members build deeper
conceptual understandings of topics they had studied before but not fully
understood. These activities supported learners in building on their prior
procedural experiences with derivatives and the Central Limit Theorem,
respectively, and involved them in aligning their existing knowledge with visual
conceptions of these concepts.
Participating teachers were engaged throughout these activities in
a supportive and engaging learning environment in which they were able
to think about, discuss, and build on their prior understandings.
Alternative examples to formal symbolic representations, such as these simulations,
are important because preservice teachers have diverse ways of learning
and making connections. Building from prior experiences, learning styles,
and understandings is an integral part of learner-centered practices.
The preservice teachers found these three activities easy to understand
as learners and believed they would be productive and useful in their
own
teaching. When asked to reflect on these activities, one preservice
teacher stated,
A student becomes more submerged into a topic when given a task
or activity to complete that is related to ideas presented
. They're
engaged, wondering about what they've witnessed. So they are more likely
to actively learn the content, rather than passively.
This is exactly the point of the learner-centered tenets of effective
learning environments and nicely illustrates what is required in an effective
learning environment. Mathematics education principles and standards aim
to support students in developing robust understandings and to build
the empowerment and ability for students to be able to participate critically in
an ever-increasing technological society (Center for Science, Mathematics,
and Engineering Education, 2000; Keitel, 1989; NCTM, 2000). These
grand educational goals can be realized only when students are
motivated, engaged, and supported in moving in this direction.
Knowledge-Centered
All of the technology-supported activities described were developed
with clear content learning goals in mind. This clear content focus is key
to honoring knowledge-centered aspects of effective learning
environments. Using technology for technology's sake is not sufficient, nor conducive,
to cultivating content understanding. Teachers must clearly identify
concepts that students have difficulty understanding and develop activities that
will support student investigation of that content. Knowledge-centered tenets
of effective learning environments assist students to go beyond
procedural and rote memorization and to build deep conceptual understandings
(NRC, 2000).
The concepts of slope, derivative, and sampling distributions can all
be approached in a purely symbolic manner, or in a way that bridges
procedural and conceptual perspectives in order to develop deep
understandings. These technology-supported mathematics activities aimed to
support teachers in participating as students and reflecting as educators on
tasks that take the latter approach.
The GSP activity required the teachers to explain and articulate
derivative characteristics and consequences within a different situation than one
that directly asks them to find the first derivative of an equation, set the
equation equal to 0, and solve. Participants in the CBL activity necessarily had
to conceptualize and articulate how changes in speed and distance resulted
in changes in slope. The Fathom activity asked teachers to investigate
the Central Limit Theorem with different initial population distributions
and sample sizes from these distributions in order to understand and apply
this theorem.
When asked to reflect on these tasks, one preservice teacher
appropriately noted, "Many students have a hard time understanding what the
formulas for these concepts mean and why they work." Another preservice
teacher commented,
By having students participate in these kinds of activities, I think it
will have a lasting impression for the students and they won't just try
to remember the formulas because that is what they are supposed to do,
but because they understand the process.
These reflections summarize some of the important goals of the
knowledge-centered component of effective learning environmentstasks should
allow students the opportunity to "learn their way around" the discipline
and make connections and form robust understandings.
Assessment-Centered
Technological simulations can be used to illustrate
assessment-centered features of effective learning environments. They can provide a
medium through which students can repeatedly make conjectures, test
applications, and evaluate their results. Each of the technology-supported
mathematics activities described was facilitated in such a way that teachers were
given the time and the expectation to think about the results before they
finished the simulations. The conjecture and reflection phases are essential.
By questioning what results they believe will occur when they enact
simulations and by continuing to run simulations while positing different
outcomes, preservice teachers are metacognitively developing their
understandings.
Prior to running the Fathom simulation, for example, it was important that
the preservice teachers were asked to make predictions to describe the
distributions of the sample means for simulations of varying sizes.
Answering questions like the following necessitated thinking about what they
would see happen before the simulation was run: "Will the distribution of
sample means from a sample of size n from this population look more like the
original population or more like a normal distribution?" (adopted from Garfield et
al., 1999).
Through this ongoing cycle of conjecture, application, and evaluation,
these teachers were able to develop a more robust conceptual understanding
of the often difficult to understand Central Limit Theorem (Derry, Levin,
Osana, Jones, & Peterson, 2000; Lajoie, 1998). Similarly, teachers had to think
about what type of graph they would see on their calculator if they moved in
a certain direction from the CBL and how they could maximize the area of
the farm pen before they examined the GSP simulation.
The kinds of opportunities for classroom investigation and
discourse afforded by each of the technology-supported activities described in
this paper are essential for students to be metacognitive about their
own understandings and see "how it all fits together" (NRC, 2000). The
preservice teachers unanimously indicated that the simulations were a
critical component for deepening their understandings of these concepts and
that they want their students to have similar opportunities to participate in
and think about these kinds of activities.
Conclusions
In the examples described in this paper, the mathematics teacher
education program at UCB provided opportunities for preservice teachers to
themselves learn in and reflect upon facilitating effective learning
environments. Often, preservice teachers are not comfortable revealing that they do
not understand some mathematics content. Here, they participated within a
safe, supportive community of learners and were able to do so. These types
of experiences allow teachers to develop understandings regarding
mathematics content and pedagogy and to feel what it is like to be among a
community of learners.
While participating in these CBL, GSP, and Fathom activities, these
preservice teachers were asked to align their procedural and conceptual
understandings of mathematics and encouraged to share their reasoning
regarding their understandings, both as learners and as aspiring teachers. They
were encouraged to share their developing understandings of mathematics
and teaching with the instructors and with fellow students.
For example, when participating in the activities related to the concepts
of derivative and the Central Limit Theorem, these aspiring teachers were
able to make connections, have those illuminating "ah-hah" moments,
and simply, yet very importantly, be excited about their learning. These
experiences, we hope, will transfer to their own teaching. "Perhaps the central
goal of all the teacher preparation and professional development programs is
in helping teachers understand the mathematics they teach, how their
students learn that mathematics, and how to facilitate that learning" (NRC, 2001,
p. 398).
Because these preservice teachers were able to participate in
collaborative learning, communicate with one another and the instructors, and share
their beliefs and understandings openly, they can now envision their
own classrooms taking this shape. Developing a true community of learners is
an essential and overarching feature of effective learning environments
(NRC, 2000).
The teacher education program at UCB immerses preservice teachers in
an environment that supports them in becoming critical, confident, and
able reform-based practitioners (Borko et al., 2000). Tomorrow's teachers
have shown that they value the opportunities for increased motivation,
connection, and understanding that are provided by effective learning
environments. The conversations of these preservice teachers support
how technology-supported investigative activities, such as those described
here, help to develop these environments.
By having their own opportunities to observe, practice, and reflect on
these kinds of educational activities, these aspiring teachers have discovered
for themselves that technology can help facilitate effective learning
environments that are community, learner, knowledge, and assessment
centered. These preservice teachers have experienced and reflected upon how
these components are interconnected and come together to support
effective learning environments.
One may ask if these teachers are truly ready to use
technology-supported mathematics activities with their students successfully. Although
utilizing these kinds of tasks as novice teachers with students who have a
wide range of content understandings and learning styles will likely be
challenging, these aspiring teachers are ready to try. The first step is often
the hardest; beliefs are the hardest factor to influence and the main barrier
to changing teachers' practices (Putnam & Borko, 2000).
By having participated in and reflected upon this pedagogy, these
teachers now have a vision of what effective learning environments can look and
feel like and are poised to try and enact these kinds of successful teaching
and learning situations with their own students.
Hovermill (2003) highlighted that when technology is integrated
into mathematics education practice in such a way that all components of
the theoretical framework are met, profound learning environments do
indeed result. Undoubtedly, teacher learning is a continual process (CSMEE,
2000; NRC, 2001) and these novice teachers will benefit from continued
support reflecting on implementing these practices. However, the
experiences described throughout this paper provide these beginning teachers with
a model that can guide their way.
In this paper we (a) critically examined the ways that this theoretical
framework regarding effective learning environments can be applied to
teacher education, (b) focused and applied this learning environment framework
to the area of technology integration, and (c) tied theory to practice
by providing examples of mathematics education technology use in
mathematics teacher education that illustrated the effective learning
environment framework.
Situating the previously described technology-supported activities
within this theoretical framework highlights how technology can provide
the opportunities to see this theory put into practice in exciting, innovative,
and effective ways.
NCTM (2000) stated that by "using technological tools, students can
reason about more general issues and they can model and solve complex
problems that were heretofore inaccessible to them" (p. 26). The next generation
of teachers must be provided opportunities to experience
reform-based instruction as learners and to practice facilitating this pedagogy
themselves.
It is our hope that this work of situating practical
technology-supported activities within a powerful theoretical framework on learning will continue
to be shared and will be useful to others.
Technology, in and of itself, is complex. Yet even more complicated
is finding ways in which to use it as a tool for teaching and learning. Guided
by this theoretical framework, technology supported activities can
work meaningfully in a learning environment that research proves effective.
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Acknowledgements
The work reported in this paper was supported by the Department
of Education Preparing Tomorrow's Teachers to Use Technology (PT3)
Grant, Award Number P342A000115.
Endnotes
1This activity, inspired by Pat Thompson (personal communication,
2000) can be accessed at (http://education.colorado.edu/faculty/
peressini/farmpen.htm). For construction steps and The Geometers' Sketchpad
files for this activity, contact Kirsten.Meymaris@colorado.edu.
Contact Information:
Jeffrey Hovermill Shamatha
Department of Mathematics and Statistics
Northern Arizona University
Flagstaff, AZ
email: Jeff.Shamatha@nau.edu